P+ - Donkey Kong - Common Subroutine 0x80545d68
- if ((InternalConstantInt(PreviousAction) Equal scalar(117)))
- IfStatementAnd ((LongtermAccessFloat(CurryAngle1) Equal scalar(-3)))
- FloatVariableSet { variable: LongtermAccessFloat(CurryAngle1), value: 0 }
- CreateInterrupt { interrupt_id: None, action: CliffJumpEnd, requirement: (Always) }
- Subroutine(0x21c50)
- Return